Amblyopia Gamified Digital Treatment
Development of high accessible and user-complied, digitally gamified therapeutic treatment for amblyopia patients in Shanghai
Development of high accessible and user-complied, digitally gamified therapeutic treatment for amblyopia patients in Shanghai
JavaScript Web-based amblyopia treatment system with three training modules targeting different amblyopia types, featuring dynamic visual pattern training and accessible interaction design; 10K+ views and 400+ users
show detail >> Play WonderView >>Fun 3D video game, built on Unity, supporting strabismic amblyopia training for kids, featuring doublescreen collaboration and raytracing-based vision checks.
show detail >>IB EE paper, of interdisciplinary study topic across IB Economy, IB Psychology and IB Biology. 4000+ words comprehensive feasibility study examining digitally gamified amblyopia treatment from perspectives of vision neuroscience, microeconomics, and behavioral economics
show detail >>Procedurally modeling tenon-joint-structured YingXian Pagoda for heritage preservation and culture advocation
Procedurally modeled, textured, and animated 15k-faces-polygon with Python in Blender, deconstructing 60+ types of tenon joints
Interactive Unity/WebGL game combining procedural modelling of Yingxian Wooden Pagoda, documentary photography, and custom shaders, exploring nostalgia and modernization
show detail >> Play Terror Tower >>Interactive JavaScript Three.js-based media art exploring memory and landscape society, examining how digital devices affect emotional recall through virtual memory networks
show detail >> Play 'Cache' >>IB CS IA product in the area of computer graphics, out of the motivation to help my fellow art classmates do the artistic experiment without technical difficulty.
Hybrid Python-C desktop app for image processing and artistic effects experiment. Algorithm of computer science graphics are used and combined creatively to enable a tool for art students experimenting in style design and color theme design. Self-studying the online courses of computer graphics, I realize multiple functions like layered stroke rendering, local dominant color analysis dynamic region growth, and edge detection. Then I combine them into tools to present special effect on the original picture, like pencil sketch, link lining, oil paint, neon flood, thermal filter and etc.
show detail >>Research project developing AI-powered system to assist academic paper reading, involving prompt engineering, model assessment, and API development for UCSC students
show detail >>Collection of game jam projects including Ludum Dare entries and team productions
AI opponent real-time strategy Unity-built platform game from Ludum Dare 56, where players control bacterial colonies competing for resources, featuring four distinct bacterial types with unique strategic roles
show detail >> Visit Bactoria >>Underwater escape Unity-built platform game from Ludum Dare 57, combining survival, bullet-hell, and racing mechanics with RPG upgrades, Graphics Rank 28th/1598
show detail >> Visit DepthBorne >>Fast-paced arcade-style computer simulation Unity-built platform game developed at CMU NHSGA, where players prevent an overheating laptop from crashing through frantic minigames
show detail >>Short film reflecting on Carpe Diem, winner of the only Audience's Choice Award at Shanghai Film Marathon 2024
show detail >>Microfilm about broken long-distance friendship across time zones, adapted from student prose, exploring distance and fragile bonds
show detail >>Unity recreation of the classic arcade game Defender (1981) at CMU NHSGA rapid prototyping round, featuring modern gameplay mechanics and visual design
show detail >>3D environment creation and world building projects exploring spatial design and immersive experiences
3D semi-open world building project and game concept design inspired by Brave New World.
show detail >>3D world building project at CMU NHSGA with Maya and Unity, inspired by Dune.
Projects encompassing astro-observatory construction, personal astrophotography, and multimodal celestial media art creation
Public-facing observatory project in Xiaohai Town, featuring site selection analysis, equipment configuration, and integration of scientific research, education, and cultural tourism
show detail >>Astrophotography works captured during observatory trips and star-gazing sessions with my dad
show detail >>Interactive media-art design JavaScript web tool transforming astrophotography into immersive 3D spaces using WebGL shaders and C-based computer graphics algorithms, bridging technical astrophotography and emotional perception
show detail >> Play 'StarMedia' >>